MOD features
The feast of the crow is many times strange
Jewelry can be obtained through gambling
New bright gold board, no skill vocabulary for bright gold board
Micro-revised version based on 1.13c
Shoes, gloves, belts, and javelins can be punched
Mercenaries fully equipped
Mercenaries are enhanced and can be used as the main force
Medium backpacks, boxes and large boxes
Minimalist synthesis formula, see box for details
For the language of commonly used runes, see the Book of Return to the City and the Book of Identification
A1 and A5 shops sell gems and runes respectively
The blue outfit can be used as a rune language
60 frames to play
Comes with full picture patch
Integrated MOD making tools
Integrated game information description

Introduction of mercenaries
Act One Kyoko: Features: Suitable for Qing soldiers, high equipment requirements, not suitable for boss skills: arrow discharge, bombardment, slow arrow, puncture, fatal blow，
Act 2 Mishan: Features: Thick blood, low attack, but crushing blows are suitable for fighting bosses. Skills: Stabbing, proficient in spears, combat instructions, proficient in long handles, crushing blows, fatal blows
Act 3 Iron Wolf: Features: Low equipment requirements, suitable for Ice and snow: Blizzard + Synergy skills, Judgment Aura, Ice armor Thunder: Chain Lightning + Synergy skills, Judgment Aura, Ice Armor Fire: Wall of Fire + Synergy skills, Judgment Aura, Ice armor
Act 5 Barbarians: Features: Low equipment requirements, highest single attack skills: frenzy, shadow cloak, concentration, proficient in iron sword, iron cloth shirt, fatal blow

Skill change log
 Barbarian
 
 Looking for potions Looking for potions will always drop recovery potions now
 Jump attack synergy increased to 40 per level％
 The increase in stamina has been replaced by the new skill “crushing blow”
 Crushing blow The new passive skill enables barbarians to gain 11% crushing blow and get +1% return on investment per level
 Whirlwind now starts with +5% damage and gains 10% damage per level. Increased from -50% and 8%, now each attack damage counts as two attacks
 
 Paladin
 
 Thorns now start at 500% and increase by 50% per level, compared with 250% and 40 before.％
 Charge basic damage increased from 100% to 180%, damage per level increased from 25% to 40%, the synergy of vitality and strength increased from 20% to 30%％
 Sacrifice base damage increased from 180% to 350%, and damage per level increased from 15% to 30%.  Self-harm increased from 8% to 10％
 Fist of Heaven Basic Damage 2.5 times Damage level increased by 50% from Level 1-27.  The proportion above level 27 has increased by 200%. 
 
 Necromancer
 
 Tooth Tooth can now launch 4 missiles at Level 1.  The damage of Level 1 has been doubled, the level has increased from level 1-16 to +1 damage, and the level has quickly exceeded 16.
 Bone Spear basic damage 1.8 times
 Bone Spirit basic Damage 2.5 times
 Expanded damage, the physical resistance of the enemy has been reduced from 100% to 75％
 Iron Maiden enemies now take 500% damage reflex, increasing by 50 per level％
 The corpse explodes and the life is converted into damage, now 40-60％
 Poison Dagger now has a duration of 1.1 seconds at level 20, and the basic damage is increased by 30%, and the damage obtained per level is now increased.
 Highly toxic explosion basic damage increased by 2.5 times, synergy increased from 15% to 25％
Highly Poisonous Nova base damage increased by 1.5 times, synergy increased from 10% to 18％
 The basic damage of proficient skeletons has been increased by 2 times (applicable to all summons) and now there is a higher chance of generating shields (25%).  Now the maximum limit skill point is 25. 
 Upgrading the Skeleton Mage now has a maximum limit skill point of 25. 
 Fire Demon doubles the damage at each level.  Basic damage is 1.5 times Holy Fire, starting at level 8 and starting at level 30. 
 Resurrected monster HP increased to 450%, monsters will last until death or wander outside the range, monster speed bonus increased from 50% to 75％
 
 Amazon
 
 Guide arrow The guide arrow can be pierced again. Each arrow can pierce up to 4.  When cooperating with knockdown, the synergy effect is amazing! 
 The row of arrows looks cooler! 
 Sacrificial Arrow Level 1 basic explosion damage is increased by 2 times, and the zoom of each level is increased by 1.5 times.  The continuous fire damage remains unchanged. 
 Valkyrie no longer needs to avoid as a prerequisite
 The reduced defense power of each level of internal vision is doubled, and the starting value remains the same.
 The slow arrow now slows the missile down by 66%, and the radius has been increased from 33% and 13 yards to 26 yards.
 When stabbing now starts, the damage increases from -15% to 25%.  Gain 5% damage per level, originally 3％
 Piercing now starts at 650% weapon damage and now increases the maximum possible chance of weapon degradation from 50% to 70％
 The Plague javelin now deals 2.5 times the toxin damage over the duration and now only gains 3% from synergy, which is less than 10% of the gain.

Sorceress
 
 Frost Nova basic damage increased by 1.5 times.  The damage level is higher after Level 17, and 5 times higher at level 27 and above. 
 The basic damage of Nova is increased by 2 times, and the damage level is higher after Level 17, and 5 times at level 27 and above. 
 Teleportation now reaches 1 point, skills do not consume magic, and can now be used in towns with a cooldown of 1 second. 
 The static field now has a maximum life limit of 45 for monsters on all difficulties％
 The explosion radius of the Meteor base is reduced by 50%, and now you get 0.65 yards per level. 
 Chain lightning Chain lightning can now jump to up to 50% of enemies
 Fire damage increased by 4 times
 The synergy of Hell Hell has been increased to 22%.  The basic range has increased by 50%. Basic damage and zoom ratio increased by 2.4 times
 Firewall base damage increased by 2 times
Hydra's basic damage has been increased by 1.5 times, the duration of each level is now increased by 2 seconds, and the synergy has been increased from 3% to 12％
 Thunderstorm Thunderstorm is now unique in lightning skills because it causes equal minimum and maximum damage. Each level gains +10 damage from level 2-8, +20 from level 9-16, +30 from level 17-22, +40 from level 28 and above, and +75 from level 28 and above.
 
 Druid
 
 The duration of the summoning wolf corpse consumption gain is now 120 seconds, and the effect is increased by 20%.  The damage of the basic evil wolf has been doubled, and the damage has been increased. It is scaled to 3 times at levels 1-23, 5 times at levels 24-27, and 7 times after levels 28, up to 3
 The basic damage of rabies and the damage obtained per level are increased by 2 times. The synergy of Poison creeper is now increased from 25% to 25%.％
 Fire Claw basic damage and damage per level increased by 1.25 times
 The synergistic damage of Arctic blast and Arctic impact increased from 15% to 22%. Basic damage and zoom ratio increased by 2 times
 Poison Man's basic damage is 3 times 3x for damage at levels 1-22, 5x for damage at levels 23-27, and 8x for damage at levels 27 and above.
 Summoning crows now has a maximum of 2 crows with 30 hits. Each level gains 2 basic damage and increases to 4-8. +4 damage increases when skill level 2-8, +8 damage at skill 9-16, +25 damage at skill 17-22, +40 damage at Skill 23-28, and +100 damage at skill 28 and above. 
 Doomsday now gains 2 seconds of duration per level, the radius is increased by 50%, and the time between falling rocks is reduced by 40％
 Assassin
 
 Venom basic damage increased by 3 times.  The damage of each level is increased by 3 times at level 17 and above. 
 Dragon Claw, Fire Fist, Thunder Claw and Ice Blade Synergy Effect 2 times Basic Damage 2 times
 Phoenix Meteor explosion radius increased by 50%, flame burning time increased by 50%, serial lightning jumps up to 12 times, ice arrows released by frozen orbs increased by 25％
 Hammer of Mind Physical Damage 1.8x Magic Damage 2.1 times
 patch 1.00
 Initialized as "Diablo 2 King of Destruction 1.13c Perfect Collector's Edition", the following patches are integrated：
 
plugy big box patch
 hackmap map fully open patch
 BaseMod. dll 60 frame patch
 glide3x. dll 3dfx high-quality patch
 D2Common. dll blue is installed as a rune substrate patch
 AFJ txt file editor
 psidc6 dc6 image export tool
 Dark Toolbox 5.0
 Dian Hei 2 Data Collection Post Bar Edition. CHM
 auto-fetch.sh Automatically clone all git remote branches
 patch_d2. mpq version 1.14 patch